Thursday, August 26, 2010

Starcraft 2 Colonial Line Wars Custom Map Basic Tutorial - Strategy Guide

Today we are going to do Colonial Line Wars, this custom map just reach up on the popularly list this week, and it is one of my favorites. It's pretty much just a simple version of nexus wars and with out the lag. Nexus wars is a good scenario but the lag is just insane. The point of the game, make counter units and destroy Your opponent's construction plant. Once that is destroy you win. So this game is not a one man show, you need team work to win, so if someone is loosing their lane you need to head over there and help them out a bit if you can.

How to play:

You get minerals every 30 seconds, and you also get minerals every 10 seconds for each beacon you hold, the beacons are the circles in the lane, and you use those minerals to either make more of the units you have, or upgrade to higher tier units or upgrade your beacon income. your upgrade building is hot key at number 2 so you don't need to look for it.

There are 3 tiers of units, you need to use minerals and upgrade those units in order to use them. you also get one plea for help which is almost like an nuke, it will destroy all your opponents units that's in the lane. You only get to use it once so you better know what your doing with it. you can use it for offensive strategy or save it for defense if your loosing the land.

Basic strategy:

To start off the game, I normally go zerglings and make 4 of them, then I upgrade to hydralisk in the process and make 4 hydralisk, but you can go marines if you like. Depending on your opponent's build, I go with different units, so you need to learn what counters what unit. After I get 4 dyralik i either upgrade to tier 2 unit right away or i load up on some more hydralisk. and it is always a good time to upgrade beacon income when you have the upper hand on your opponent, because that will come very useful later in the game, so take advantage of it when ever you can. But make sure you don't over upgrade your income because then you will fall behind on your army. A lot of people do that mistake and end up loosing the game. :/

When I go tier 2 units, I go firebats if they have a lot of zerglings, or i go marauders if they go a lot of marines and roaches. I also get sentry if they go air or they go massive range units. I normally just go with 1 or 2 tier two units but of course that depends on what your opponent makes as well. For tier 3, ghost is a very very powerful unit and it's very cheap to make, so I normally go ghost first, then I go with immortals, ultralisk or void rays.

Also how you place your units on the land is very important as well, normally you want your melee units like zerglings, ultralisk in front, your short range units in the middle and keep your air and longer range units at the back. So when they come out to fight, they are already in good combat positions.

So that's all you need to know to play this game. The rest of the video is just game play, Hope you enjoy and thanks for watching.

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